$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

$\scalebox{2} {%n}$

K = Intersect(xAxis, yAxis)
L = Point(xAxis)
c = Circle(K, L)
A_0 = Point(c)
A_1 = Point(c)
A_2 = Point(c)
A_3 = Point(c)
A_4 = Point(c)
A_5 = Point(c)
f = Segment(A_0, A_1)
g = Segment(A_1, A_2)
h = Segment(A_2, A_3)
i = Segment(A_3, A_4)
j = Segment(A_4, A_5)
k = Segment(A_5, A_0)
l = Ray(A_0, A_5)
m = Ray(A_2, A_3)
n = Ray(A_0, A_1)
p = Ray(A_4, A_3)
q = Ray(A_5, A_4)
r = Ray(A_1, A_2)
P_1 = Intersect(q, r)
P_2 = Intersect(l, m)
P_0 = Intersect(n, p)
s = Line(P_2, P_1)
d = Circle(A_1, A_4, P_1)
B_0 = Intersect(d, f, 2)
B_1 = Intersect(d, p, 2)
t = Segment(A_1, A_4)
a = Segment(A_0, A_3)
α = Angle(A_4, A_1, A_0)
β = Angle(A_4, A_3, A_0)
e = CircumcircleArc(A_0, A_5, A_4)
γ = Angle(A_1, A_0, A_3)
δ = Angle(A_1, A_4, A_3)
c_1 = CircumcircleArc(A_3, A_2, A_1)
b = Segment(B_0, P_1)
f_1 = Segment(B_1, P_1)
ζ = Angle(A_1, P_1, B_1)
ε = Angle(A_1, B_0, B_1)
g_1 = Segment(B_0, B_1)
h_1 = LineBisector(B_0, A_4)
i_1 = LineBisector(A_1, B_0)
O_1 = Intersect(h_1, i_1)
d_1 = CircleArc(O_1, A_1, B_1)
η = Angle(A_4, P_1, B_0)
θ = Angle(A_4, B_1, B_0)
e_1 = CircleArc(O_1, A_4, B_0)
ι = Angle(P_1, A_5, P_2)
κ = Angle(P_1, A_2, P_2)
t1, b_1, p_1, b_0 = Polygon(P_1, B_0, B_1)
t2, a_3, p_2, a_0 = Polygon(P_2, A_0, A_3)